Feeling like a mix of Flat Heroes and Just Shapes and Beats, Hyper Shapes keeps it simple but challenging
Who said games in this generation have to have all the bells and whistles and push the hardware to the limits to deliver a compelling and worthwhile experience? Hyper Shapes keeps things incredibly basic, as its name implies, and yet once you get into its mix of puzzles, “shooting”, and a bunch of dodging you’ll be plenty engaged in this budget action title that punches nicely above what you’d assume its weight class would be. It isn’t always initially clear what combination of actions you’ll need to perform in order to clear through any given level, so experimentation and perhaps at times a methodical approach may be in order to work out what you’ll need to do. From there it will all be a matter of execution, working with limited but effective skills, and typically working to counter your “enemies” on the screen in some way, dodge their attacks, and then move to the next stage. For the price it’s a great and surprisingly-tough diversion, and it has a great overall feel that makes it simple but satisfying.
Justin Nation, Score:
Nindie Choice! [8.1]