Management sims have tended to be pretty wild in their variety and their degree of quality on the Switch, and Idol Manager jumps right into that pool with its own pretty interesting premise. Essentially working for an organized crime boss looking to put up a business front with an air of legitimacy, you’ve been hired to start from scratch to try to assemble a successful entertainment empire, one bit of talent at a time. There’s no question that the myriad tasks, personnel, and skills it would take to mount such an epic enterprise are substantial, and for better or worse (though I’m more inclined to worse) you’ll be at the epicenter of getting most of it off the ground and that’s quite an endeavor. Where the game falters quite a bit, even in its tutorial, is in trying to leave the impression that you won’t be faced with an enormous amount of painstaking trial and error to map out a path to success. You have so much freedom and so many choices at every level that without a bigger picture understanding of what you should be choosing and why there’s inevitable floundering and starting over in your future if you take it on. Worse, the interface can be fussy, in particular during the tutorial where instruction windows will overlap the game interface, making for quite a bit of trouble and sometimes confusion. There are shortcuts for most things, but whether they’re intuitive will be something for each player to decide for themselves. It absolutely gives you a taste of the logistics it takes to find talent, cultivate it, prepare it, package it, and try to sell it… but whether you’re having fun with it is a fair question.
Justin Nation, Score: