One casualty of doing video capture for every game I play is that titles that are much better suited to touchscreen play take a beating in terms of my opinion early on. Of course, since there’s a substantial audience that wants to play the Switch on their TV (or, in my case, monitor) it’s still an area of concern. Starting with the positive if you’re looking for a sci-fi narrative involving the exploration of the unknown, encountering new creatures and working through puzzles in order to progress, the game is very different and fascinating. That said, getting the hang of the controls, in particular when playing docked, is tougher than it should need to be, and even with touch controls it feels unnecessarily clunky. For me I’d say it was to the point where it distracted me from the story for quite some time. Scanning, movement, grabbing specimens, and then working with them shouldn’t need to be this difficult, especially in a game meant to be casual. If you’re down for what the game offers, and are willing to muscle through the initial control learning curve, there’s a unique experience here, it’s just behind a bafflingly over-complicated control scheme.
Justin Nation, Score: