In general my history with walking simulators has been mixed, at best. On the one hand there can be a sense of zen tranquility and/or eeriness to them, and that’s actually an area where In Rays of the Light manages to capture both sides of that coin. With no direct narrative, just what you’re able to gather as you explore, it’s a very different sort of experience in this desolate space which feels post-Apocalyptic but you’re not quite sure. While it’s not a very long game, likely wrapping up in just a couple of hours, it’s at least somewhat interesting and feels a bit better thought out than the majority of its contemporaries. If you’re down to explore and do some sleuthing to discover what has happened it could be a good match for you.
Justin Nation, Score: