With its somewhat “Flash game” looks and middling platforming this isn’t a but game, but it’s also not very notable
I’m positive that I’m far more jaded when it comes to evaluating games in over-saturated genres, but I do try to always keep perspective on the difference between games that I feel fall short of the mark that has been set by the competition and ones that are actually bad. Intrepid Izzy is a relatively budget-friendly platformer that falls into this limbo-esque space, clearly being reasonably good on a general level but also failing to make its mark in any notable way. Whether it’s the nice but unexciting game art, the pretty generic stage design, or the ho-hum traps and combat there’s almost a weird checklist feel to the overall product, like someone went in to evaluate whether the game met the “happy medium” bar in all areas and found they all delivered enough to pass, but then didn’t push to really do anything exciting with any of it. There are absolutely worse platformers out there on the system, but Izzy tops them because of their own self-inflicted harm, not because it excels in any meaningful way.
Justin Nation, Score: