With its colorful art and slightly different-than-the-norm Metroidvania flavor, Islets has legs on the Switch
Metroidvanias on the Switch have truly been a mixed bag, ranging from simpler to more challenging, and old-school pixel-driven to more modern hand-drawn looks. My time with Islets has shown that in most regards it sits quite comfortably in the middle of the scale in most regards, and in many ways that makes it an appreciated addition to my Switch library. Keeping your tools of combat relatively simple you have your reliable melee attack and a nice ranged bow attack as well which is limited to keep it from being a crutch but is also easily replenished. Boss battles are challenging but for the most part fair, and for most people once you come to understand their patterns they’re quite conquerable with some persistence. Overall, Islets is a great middle-of-the-roader in terms of its degree of difficulty, but backed up by a clean and great look and feel. It’s not groundbreaking, but that doesn’t mean it isn’t generally quite satisfying.
Justin Nation, Score:
Nindie Choice! [8.1]