
-
Puzzle platformers have been a staple genre since even the early days of gaming, but it has only been in more recent years with indie and mobile games that they’ve made a real resurgence. King Lucas fits firmly into that mold, blending some simplistic combat with a variety of traps to avoid and some maze-like rooms that will demand you work out the means of progress, often through a fair amount of trial-and-error exploration. In general there are too many complaints I have with it, aside from particularly weak and unexciting combat where you’ll use your short-range swipe to flail at and kill your enemies. The issue is more that though it has a decent look and offers a reasonable challenge it’s just thoroughly vanilla all around, and I’d say there have been better examples of the genre even in the budget indie space.
Justin Nation, Score:Fair [6.1]