While I wouldn’t consider the King of Fighters series one of my favorite (if nothing else it was hard to keep up with all of them) I have always appreciated its tight play, pretty vast roster, and overall great look. I was pleasantly surprised to then find that though obviously many compromises had to be made to compact the essence of its arcade experience into a handheld system with a limited color palette and a mere 2 buttons, somehow the people behind this port managed to do it quite well. It takes some getting used to how the characters' moves have been trimmed and adapted to this scheme but with a little experimentation I was able to feel quite comfortable playing through with multiple characters and each continued to feel distinctive. While there are other fighting games out there for Switch that may not be as compromised as this one since they weren’t originally made for a much less capable system fighting fans may still get a kick out of this one.
Justin Nation, Score: