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I’ll just put it right out there, while I love the spirit
of the movement to bring back local co-op games and the part the Switch has to
play in it reviewing the average title in the space can be brutal. With a spotty
history of some really lackluster titles that start to feel the same my family
has become skeptical at best when I tell them we have a game to play together.
That said, when I hit ones that offer up something better-than-average it makes
me appreciate them all the more. Where Knight Squad succeeds isn’t necessarily
through originality or innovation, though some of its modes are clever in how
they’re set up, it instead takes a very kitchen sink approach… and on the whole
it works more than it doesn’t. With support for up to 8 players, and with the
ability to make as many or few of those bots as you’d like, you’ll have your
pick of a surprising number of modes that include playing solo or as teams, a
surprising number of power-ups that can quickly turn the tides if used well, and
plenty of fun top-down chaos. Given its pretty reasonable price and overall
variety I walked away impressed, and given how jaded I can tend to be with this
sort of title that’s a bit of an achievement in itself.
Justin Nation, Score:Nindie Choice! [8.0]