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When you’re a game studio responsible for what may be arguably one of the biggest and most successful franchises in the world it must be challenging to break away and do something very different. They’ve proven themselves in the past by making some smaller titles like the excellent HarmoKnight in particular, and in the case of Little Town Hero they’ve again plotted out a pretty unique direction and made something worthwhile. The emphasis in the game is on strategic turn-based combat against some pretty intimidating monsters who mean to do your town and friends harm. The hook is that while elements of the battle system may feel familiar and similar to concepts in some tactical RPGs or even deck-building games there’s nothing I’ve ever played quite like this. Getting up to speed with this takes time, as do the battles themselves which tend to be a pretty drawn out affair, but the result tends to be quite rewarding if you have patience and the right mind for it. Layer in a pretty light-hearted story with fun characters, a great art style, and plenty of charming polish and this is absolutely a unique title that stands out on its own and should be rewarding for the right audience.
Justin Nation, Score:Nindie Choice! [8.0]