Just because games have a simpler look and a budget price, that doesn’t mean they have to be less compelling. Mages and Treasures seems to have a decent enough base, looking to provide a reasonably easygoing mix of puzzles and light shooting action as you navigate through screens of mazes and enemies, working out how to proceed. Another game it reminds me of, Milo’s Quest, actually did a fairly good job of having just enough charm and variety to keep the experience engaging. In the case of this one though? Not so much. It isn’t necessarily a bad experience, it just gives off a very “been there, done that” overall feel and is lacking in the personality to compensate for what’s otherwise a pretty generic and by the numbers essence of gameplay.
Justin Nation, Score: