It’s always nice to see new ideas for cooperative play pop up on the Switch, and in the case of Magic Twins it’s in the form of a color-matching action puzzler that certainly feels different. Precisely what you’re supposed to be doing I found took some doing, as I didn’t find the in-game instructions quite made it clear how the pieces fit together of collecting colored globs in the right sequence and then casting the spell in order to complete the level, I was just thinking I was supposed to survive, but oh well. Once you’ve got the concept down each player will take a side, with enemies spawning between you in 4 rows, and you’ll need to work together to shoot them with the proper color and then if they drop a glob of color carefully be sure to get them in the right order to cast a spell to meet the stage objective. It’s different and can work, but it can make for some tedious and frustrating play at times. In single-player you’ll pretty quickly get overwhelmed trying to manage which side you’re on, picking the right color, and keeping up. In coop it’s just easy for either of you to make a mistake in the glob sequence for the spell, making you reset and start collecting again. Unique, yes, for everyone, probably not.
Justin Nation, Score: