While it delivers some decent characters and has puzzles to solve, it feels a bit encumbered by filler overall
With a bit more emphasis on the dialogue and storytelling than your average adventure or mystery game there’s a mix of good and not-so-good with Marlon’s Mystery. On the positive side it does feel like you know the characters a bit better and there’s a hook of wanting to understand a bit more about the relationship dynamics of some folks. Where it’s a bit less appealing is if you were really hoping for more substance or challenge on the clue-finding and puzzle-solving end of things. In many ways this feels like a mix of a hidden object game and a stripped down version of something like the Sherlock Holmes series where you make connections between the clues and people you encounter to resolve mysteries. Though the game is only a few hours to play through I did feel like I was being asked to burn a bit too much time moving from room to room to hunt a specific person down to have a follow-up conversation at times. I suppose it’s not that big a deal, but it did feel like this was a tactic to draw the length out a little bit. Overall it’s a pretty simple experience, most ideal for people looking for a more casually-oriented mystery heavier on story than puzzle solving.
Justin Nation, Score: