Metroidvanias in the vein of classics from the 8 and 16-bit eras have become pretty common over the years on Switch, so in order to really break away from the crowd it can take a fair amount of effort. In some respects Micetopia delivers the goods, with a reasonably-good art style and a generally classic feel to the combat, even if on that front it’s just adequate more than exciting. In particular, your attack range feels tight and there’s just not much to get enthusiastic about. Then when you pit this title up against numerous others in the same space when you combine the lackluster combat with the traversal and puzzles that also just don’t have the same original edge to them the game just ends up feeling safe and middle of the road at the end of the day.
Justin Nation, Score: