A brilliant mixture of puzzles and turn-based strategy make this a standout title fans of both genres should give a look
While I’ve obviously been enjoying the “indie-ssance” on the Switch, it can also be wild to see games from the past pop up that fit right in. Originally on the DS, Clash of Heroes does a fantastic job of hybridizing gameplay between the puzzle and strategy genres, producing something that feels fresh, challenging, and pretty unique. By carefully moving and removing units you’ll be able to set up attacks or defenses, with your core units then supplemented by special units that are a bit harder to set up but can be used to more devastating effect. Now, one downside of the puzzle element is that when new units get dropped on your side to work with it can feel like the game has been set up to be as inconvenient as possible, and when paired with the fact that if often feels like you’re tasked with punching at enemies a little above you that can make for some frustration. That said, I found that biding your time to survive some initial attacks while you set up a strong counterpunch was often effective, though often feeling risky in the moment. The fact that there are multiple factions to work through, each with their own stories and unique units also means that there’s plenty of replay value here if you enjoy the style of play, and that includes tackling it solo or taking on a friend. A surprising combination that works well and is refreshingly different.
Justin Nation, Score:
Nindie Choice! [8.2]