Very simplistic budget games that come from the mobile space and are designed to use touch controls are sometimes tricky to evaluate fairly, often having working but wonky controls if you want to play the game in docked mode. The good news with Motif is that though its controls aren’t terribly complex, they do require a degree of nuance and sensitivity and thankfully the analog stick approximates the light precision of a touchscreen, helping to make this basic concept work well. The goal is to take a close look at a pattern and then arrange one or more basic pieces into position so that the replicated pattern made with that piece matches the example. At first since there aren’t really any instructions it took a moment to catch on but I was surprised that as it went along the degree of challenge never became substantial but that isn’t to say there wasn’t a sense of accomplishment working things out, particularly when you had to use more than one shape. It won’t take too long to finish and is very minimalist but the fact that it is just different gives it some appeal.
Justin Nation, Score: