The concept of an escape room-esque experience made in the 8-bit days is an interesting one, but in execution it struggles
It’s always a bit fascinating to see modern retro games being made, approximating the experience of more classic consoles. In the case of NEScape, obviously set to emulate the classic 8-bit era, there’s something cool to the experience but there’s no mistaking it has limitations. There are some other escape room titles on the Switch, so whether fair or not since they’re made to be modern while these are from an earlier time it’s hard not to compare them. Immersion and being able to much better utilize and understand the environment, finding hints and clues that way really helps when you feel more like you’re in an actual space. Represented in a blocky bunch of limited colors there’s a lot less information readily available to you, and for me that left me consistently feeling a bit frustrated and encumbered by the limited interface and options for interacting with things in the room. If you’re a retro nut and are willing to sink some more time and effort into it there may well be some fruits awarded for your persistence but for everyone else there are simply better options out there that more properly capture the experience.
Justin Nation, Score: