Brash, rebellious, and certainly a bit silly, the two members of the band Bunk Bed Junction you take control of in No Straight Roads, Mayday and Zuke, are die hard rock musicians determined to help it come back to prominence in a world dominated by EDM and the crushing control of NSR and its collective of superstars. When you’re taking on one of those stars in the game’s many boss battles is when the game shines brightest, emphasizing their very different personalities and requiring fresh approaches to success. It’s unfortunately the connective zones where the sometimes-wonky platforming as you explore the city or take on more generic mobs will likely chip away at your enthusiasm. Between the camera that you’re unable to get to a high enough angle to assist in effective platforming and too frequent problems with clipping or simply having strange issues in some areas with making what would seem to be simple jumps it makes for a bit of a roller coaster ride. Another oddity is that while music is certainly central to the game in the early going it feels like it wants rhythm to be a core part of the experience but when you’re in the thick of things more generic enemies may adhere to a beat but not in a way that feels carefully planned. It doesn’t detract greatly from the experience but it does seem like an area of neglect. Once you’ve gotten to the latest boss the game’s personality and sense of fun take the wheel and offer up challenging fun, but there’s no denying that most everything else feels like it could have used more polish and refinement.
Justin Nation, Score: