Though it mechanics and style may be quite traditional (and even a bit stale), the addition of fire to the mix helps this be more memorable
Sometimes games that are only moderately good on a core level can be elevated by the use of a unique and well-utilized mechanic… and Nocturnal is one such title. On a broad level feeling like a pretty ordinary old-school side-scrolling slashing adventure (albeit with a pretty cool visual theme), what thankfully helps set it apart from the pack is its use of fire as a means of illumination, puzzle solving, and helping out in combat. There’s no question that your flaming sword gives everything a great visual flair with well-executed dynamic lighting, especially when catching things like large murals on fire. The puzzles you’ll run into also tend to work pretty nicely, often having an element of timing to them and requiring you to use your platforming skills. Where it’s less inspired is in the combat, which feels a bit too generic for its own good, though you do at least get the chance to unlock some skills that help improve on this at least a little. The takeaway is that on the whole this is an engaging time overall, even if the majority of the game’s elements will feel quite familiar.
Justin Nation, Score: