What’s a shame to me with Okinawa Rush is that beyond some flaws that are frustratingly hard to ignore there can be pretty intense moments of side-scrolling brawler fun where it does work pretty well. It starts with a small thing but the mapping of the menu button to advance is B instead of A, but then an all-too-steady drip of other irritants continue to emerge as well ranging from aggravating level design to difficulty identifying objects in the foreground versus the background (with lethal results) and an abundance of cheap death traps peppered about that break up the fun with aggravation. While perhaps a bit on the spammy side at times when you’re brawling with enemies the fun does emerge though, and though you may be inclined towards button mashing there are some moves you can use that will make your life much simpler and look quite cool. The result puts my feelings a bit in limbo, enjoying the good times, but having a hard time simply ignoring the bad ones. Give it a look and see where you may fall on the spectrum if you’re a fan of classic brawlers.
Justin Nation, Score: