Looking to work your way through a lightly-interactive sci-fi visual novel in a dystopian corporate-controlled world? Here you go!
When it comes to experiences more in the vein of interactive novels than games per se, a key piece of the puzzle is usually whether the story suits you or not. The premise for OMNIMUS starts out strong enough, taking an interesting route of conveying the current state of this future world through pieced-together newscasts. It turns out the the leaders of the world didn’t do such a hot job of governing and keeping things together, resulting in a total collapse and it turns out our future saviors were a group of corporations who take it all over for themselves. What could go wrong? While there are choices to be made, they are a bit comparatively limited in the space, but it’s really the pretty savvy overall story that’s the hook here. In the end this either will sound like something you’re interested in moving through or it isn’t, and if you decide to take the plunge know it’s a reasonably good time.
Justin Nation, Score: