The great artwork and general puzzle-y adventure beats of Out of Line (as well as a timely multiversal sort of twist to things) almost immediately brought to mind the likes of Limbo, Inside, and some others. One the one hand that’s a compliment for the company its look and feel inspire, but on the other the comparison falls flat a bit in terms of the variety and scope of the story to be told since Out of Line’s overall run time is a mere couple of hours. The construction of the puzzles is smart enough, with you needing to make careful and accurate use of your power javelin in a number of ways, but in terms of the sheer variety of what you’ll face it can also feel a bit more on the one note side. If you’re down for this sort of title and don’t mind the relatively short run time and a lacking overarching story it still has its charms though.
Justin Nation, Score: