When it comes to game design, I’m all about how simplicity is often the best overall goal when starting something new, especially on a budget. Taking this concept a bit to the extreme, P.3 limits you to essentially ping-ponging yourself back and forth within the sometimes cramped vertical shooter space you’re afforded to dodge enemies, shoot back, and try to power yourself up effectively as you go in order to survive the games steadily-increasing difficulty level. On a general level it works well, though at times in the boss fights in particular things could get to be a bit of a mess visually, making it a challenge in a bit more of an unfair way than I’d prefer. Overall, for a low price it offers quite a bit of game… though I’d argue the similar Switch ‘N Shoot does a better overall job in the same vein.
Justin Nation, Score: