First-person perspective absolutely brings you into the action, so when it’s applied to genres that haven’t usually been played that way the results can sometimes be exciting. In the case of Paint the Town Red the perspective has been mixed with the classic beat-em-up, resulting in a brawler that obviously then has its own unique feel. Mechanically, once you get used to the charged attacks, the power of picked up weapons, and just the flow of things, it may not be an ideal marriage but it works pretty nicely. I’d say the bigger problem is that the game has taken a kitchen sink approach to what style of game it wants to be, allowing you to simply straight-up brawl in different settings, engage in what’s roughly a roguelike dungeon crawler, or take on a gladiator-style arena setup. This gives all of the modes more of an unpolished feel that makes the end result seem novel but a bit rudderless as a whole.
Justin Nation, Score: