Even with a mechanical arm this retro platformer lacks in excitement and originality
Panda Punch is a bit of a tough one for me in terms of identifying how best to sum up the experience in a thoughtful review. There are games that you’re able to really love or truly hate, and typically the words freely flow in those situations describing your highs and/or lows. In the case of Panda Punch there’s a different sort of problem, and that’s the fact that the experience is simply a very dull one. Not horribly painful or unbelievably awful, just boring in a very vanilla and playing it straight by the book sort of way. You simply aren’t doing enough, the level designs aren’t thrilling or even interesting on the whole, and the combat is limited so the point where even that is unable to realize even any humble potential I may have seen here. There are absolutely worse games on the eShop, but sadly I think I even respect some of them more because they were at least making an attempt to swing at the fences, even if they missed wildly. Panda Punch simply puts in its workday, putting in just enough effort to keep going, but very little beyond that.
Justin Nation, Score: