There's no missing the love and effort to create this game, but it's hard to miss that it's generally empty
You know, there are times when this task of reviewing games can be a challenge, and it’s the worst when you have to be tough on a title where you can see and feel the effort behind it. The thought process behind Path of Titans sounds super-cool, and you can see the love as you scan through the many types you can play as and customize their looks a bit as well. In addition, getting started it’s hard not to be taken aback by how many game systems and forms of progression there are to work through. The problem is that the moment you walk out into the big world it’s almost always impossible not to see it empty. Yes, moving through the environs and performing little quest-like tasks can be engaging, but this is a title really banking on tons of people playing to fill that world since there are no signs of NPC dinos. Worse, even if you run into anyone, as you’ll find with other multiplayer focused titles, you may not find they have your enjoyment of your end of the deal in mind. It’s a great idea that seems reasonably well-implemented, but without a massive community to support it I can’t see it being more than a novelty.
Justin Nation, Score: