With regards to downsides there’s not generally too much to the game and its gameplay so the concerns are limited. One problem I did encounter on the game’s largest puzzles were occasional performance hitches, I assume from the game doing a scan of the current state of all of the pixels on the screen. It’s only on the largest puzzles I noticed this, and it isn’t too bad, but it was something I couldn’t help but notice. Aside from that, as is always the case for games like this, there were some pixel puzzles that didn’t look too much like that they were meant to represent so completing the puzzle was odd, but this only tended to be on very small puzzles and representing them with a limited number of pixels and colors is understandably a challenge. What it will all boil down to with Pic-a-Pix Deluxe is whether you’re a big fan of this style of puzzle game or not. If you’ve consistently enjoyed the Picross series, or games like it, there’s seemingly nothing here to hold you back. If nothing else the variety of having both traditional black and white puzzles mixed with multi-color puzzles really changes up the challenge and makes for some great variety. If you love a good puzzle game the planned continued support for the this on top of the already-substantial base of 300 puzzles to start should make it a good investment.
Justin Nation, Score:
Nindie Choice! [8.0]