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It has been interesting to watch how the various players in the puzzle game making space have differentiated themselves. Whether the focus has been on simplicity, polish, or some other intangible quality even titles that essentially play the same way have been able to have a different feel to them. I’ve been a fan of the typical Piczle approach, typically juicing things up with a splash of color and quirk with its Professor and other assorted characters. Cells has at least pieces of the formula in place, and there’s no doubt that the style of combining globs that form bigger globs brings a degree of challenge in a style they haven’t tackled yet, though it’s not an unfamiliar puzzle type either. There’s unfortunately just something about it that feels more sterile and lacking in personality than their typical offering, and perhaps there’s just not a great deal of opportunity to inject it here. Cells will provide a reasonable degree of head scratching if that’s what you’re seeking, it’s just lacking in the flair I typically associate with the franchise.
Justin Nation, Score:Fair [6.7]