An essential part of reviewing games in the indie space is trying to take a step back to see who a given title was made for and understanding it through that lens. In the case of Polandball I’ll admit that’s a bit of a challenge, as its simplicity and we’ll say quirk launch it into the territory of the unknown, though with a grindy mobile sort of feel. Your goal is to propel your initially pretty sad-looking rocket into space, getting as far as you can. Considering there are enemies around up there, as well as things like extra fuel or money, you’ll find that altering your trajectory a bit as you go will be necessary, though care will need to be taken to not deviate too much from course and ruining your overall progress. Between runs upgrades of various types will improve key stats and help you get further but there’s not enough meat here to warrant spending too much time with it before it runs out of fuel.
Justin Nation, Score: