Retro shooters are always a bit of a challenge to evaluate through modern eyes, especially when they’re ones you didn’t happen to check out back when they were in their heyday. Though I played and enjoyed quite a number of FPS titles back in the day, many of them with elements similar to what I found in Exhumed, there’s just something buried in the details of how it executes that doesn’t speak to me. In terms of the fluidity of the conversion bringing it to Switch the good news is that it controls well and mechanically seems to be fine, though no in-game instruction on the controls did initially make for some needless confusion since the scheme wasn’t quite intuitive. With that in mind, if you were a fan of the game back in the day you’ll probably be quite pleased with how it has turned out on the Switch. If, however, you aren’t a built-in fan of the original I’d exercise some caution since it feels to me like the game made some design choices that range from a bit odd to sometimes baffling. An abundance of small and annoying enemies jumping about fail to generate excitement, I’d consider the level design a bit on the odd side, and just on a general level I don’t feel the intensity and clever beats of other old school shooters that did a better job of hooking you early so you’d be sure to stick around for the rest of the ride. If you were a fan back in the day I don’t doubt the conversion will make you happy but for everyone else I’d say it’s more likely a miss.
Justin Nation, Score: