Anyone who has been following me for a while knows that when it comes to weird games I’m a bit of a connoisseur, and when you throw some shooting into the mix it usually just adds to my excitement. Alas, in the case of Radio Squid the combination doesn’t prove to be enough to save some really funky mechanics and a style of play that never really appealed to me at all. The game does itself no real favors in the early going, not really explaining or illustrating how the game is ideally to be played in the first place, making the early going a bit painful as you may wonder if you’re even doing it right. At least as far as I can tell from trying my best to take it in for longer than it really deserved, yeah, you’re probably playing the game correctly… it just is kind of a bummer, funky in a not-so-great way, and just isn’t much fun.
Justin Nation, Score: