Local multiplayer games, whether cooperative or competitive, have certainly become a Switch staple, but the challenge is now for developers to come up with new flavors to try to stand out. In principle Raiders of the Lost Island has a decent idea, a game that mixes a little bit of both, with each person trying to grab as much loot as possible on their own but working together to construct a boat that will ensure their survival as the water levels rise. It makes for a different sort of dynamic, and that’s a positive, but in the implementation there are some issues. The isometric view and landscape don’t always get along, with people falling into holes or having issues due to them being hard to see because they’re obstructed or simply don’t stand out. Additionally, seeing the island well to know where to explore is an issue as the camera tries to keep everyone in view no matter which corner of the island they’re on. Throw in that play isn’t remotely worth it in single-player (no bots) and that until you have at least 3 the play just isn’t very good and it’s a tough one to recommend.
Justin Nation, Score: