On a general level I tend to be a sucker for games that have a great retro arcade feel of some kind since I’m a child of the 80’s. On paper, then, Rainbow Laser Disco Dungeon would seem to have some appeal to me given that on a general level its gameplay reminds me a bit like a cross between Robotron 2084 with its twin-stick shooting and perhaps Berserk or Frenzy with its maze-like stages you explore. The thing is, it all just feels a bit too simple but not very satisfying even with some variety in its weapon pick-ups, and then even a bit sloppy in taking its minimalist approach a bit too far in some cases to the point where clarity of action becomes a problem. Oh, and I didn’t mention that contributing to the clarity issue is the pulsing / cycling colors of everything on-screen which absolutely do give the game a look of its own, but are also pretty taxing on the eyes. More than once after playing for a bit I simply needed to stop as I could feel a headache coming on, and since that’s nothing I can say has ever really happened playing games I’ll chalk that up to just cranking everything up just a bit too far even though it’s still not enough to make a relatively bland experience any more exciting anyway.
Justin Nation, Score: