This is one of those titles I struggle with, where despite what may ultimately be its merits it gets off to an extremely rocky start. Without any general starting guidance, how the controls work, no map of any kind, and almost no clue what you’re supposed to be doing… you just start meandering around. You’ll run into some types of obstacles you’ll be able to clear but others you can’t, encounter enemies that can pretty quickly be lethal that you’re meant to combat with pretty meager abilities (and with a numeric stat system that still doesn’t make much sense to me), and try to carefully save to minimize your losses as you try to find something to actually reward your time adventuring… but for me there’s just no clear hook since there’s not even enough established story to compel you to press on. I have no doubt there’ll be people who don’t mind the investment to begin reaping even some minor reward but the game’s design, focused so heavily on stick and almost no carrot at all, I found to be hard to get past when there’s so much out there to play.
Justin Nation, Score: