While quite often the game's humor is a decent driver to keep exploring the slow pace keeps it from greater success
It’s not normal to see a game that mixes elements of classic adventure (with a fair amount of dialogue) with periodic combat that may slow down the pace but features some twin-stick shooting flair, but that feels par for the course for Restless Soul. Playing as a newly-minted member of the afterlife who has an interest in returning to the land of the living, your quest will be full of generally only milder challenges, plenty of conversations ranging from dryly ordinary to silly, and a lot of simply wandering around. The game’s biggest weakness is what feels like its very drawn out pacing, spacing everything out just a little too much, relying on you being entertained by its hit-or-miss humor, and never really feeling like it evolves meaningfully through the course of your time with it. If you’re mostly interested in enjoying some decent laughs as you go along for the ride it may have some appeal, but if you’re looking for a little more action in your adventure you’ll likely lose interest as it grinds on.
Justin Nation, Score: