With a pretty cute protagonist, a generally steampunk look, and a mix of puzzles and combat that at least feel novel, Retro Machina has some things going for it. You'll play from an isometric view, moving through areas, breaking up objects for loot, getting into an occasional tussle, and then either destroying or taking control of enemy robots in order to progress. At times the puzzles can be a little tricky because of the view, with occasional issues with objects being obscured, but at least the approach is novel. Expect some left/right brain challenges in the mix as well, as you'll need to keep both yourself and the robot you're controlling moving at once, sometimes needing to avoid some peril somewhere as well. I'd say the game's biggest weakness, in general, is the combat, which feels a bit stilted and disappointing as you dodge and counter a bit sloppily. An odd choice was also tying your health to the robots you control, making the potential fun of taking one over and then mowing down the other enemies less workable, which feels like a missed opportunity for mischief. It's a reasonably good experience, it just can't quite cross over into the territory of greatness in my eyes.
Justin Nation, Score: