Tactical strategy RPGs have gotten some decent traction over the years since launch on Switch, but to date no indie game in the category has broken out as the clear champion in the category. To Reverie Knights Tactics credit, it has a reasonably strong base that works well in terms of the layouts of its battlegrounds, the eventual diversity and control you’ll have over your party and their abilities, and in trying to wrap it all in an engaging story. My issue, at least in the ramping up over the first hour plus, is that it’s a bit of a chore to get the momentum going with some interest. This slow start, filled with a lot of verbiage but short on engaging plot, is a bit of a slog and may sour people simply out for a strategic challenge. On a general level the game has merit, and if you have some patience it does at least bare some reasonably-decent fruit, but unfortunately it doesn’t make any stronger a case as clearly being the one to beat in this category, leaving which one is truly the best more a question of your tastes in difficulty and style.
Justin Nation, Score: