A roguelike platformer that you can play with others locally or online that provides variety but perhaps lacks personality
As you may have guessed on a Nintendo system, platformers of all shapes, sizes, and flavors are available in abundance on the platform. What’s refreshing about Rogue Glitch Ultra is that with its multiplayer options and built-in variety from its roguelike aspects, featuring a pretty staggering number of potential power-ups, it doesn’t feel pretty much like anything else out there. That’s both a positive and a negative depending on what it is you’re looking for I’d say. If you like starting out having no idea what sorts of power-ups you may end up getting and adapting as needed it can be fun, but you could also get put off by runs where it feels like the RNG gods are working against you. I think it’s the “simplicity” that may be what ultimately makes it sink or swim for folks though. The controls are pretty basic, with you worrying about direction and jumping, and autofire taking care of the rest… sort of. I like the idea of autofire removing complexity for less adept players but then I inevitably get a bit aggravated with some of the choices it ends up making, especially when it feels like I can’t strategically plan my evasive movements, shooting in a specific direction to escape, and instead have to just hope for the best. It absolutely has a different feel to it, so that’s cool, but I’m not positive it’s the experience everyone would be looking for either.
Justin Nation, Score: