Aside from the letdown of it generally just having a “racing on a blue track” feel, there are other issues that sink this duckie
As a massive fan of the N64 classic Wave Race 64, I’m always down to check out racing games on the water, but unfortunately history says that they’ll all tend to be disappointing. Thankfully (or I suppose not) in terms of being disappointing, Rubberduck Wave Racer doesn’t disappoint. It’s not just the pretty bare bones feel of it all, the sometimes ambiguous and underwhelming power-ups, or the fact that it isn’t too hard to “get stuck” on the barriers on the sides of the track. Add to that the fact that visually it’s pretty washed out, the sense of acceleration and speed is generally weird, and the experience as a whole feels more like a completed checklist of things, but none of them inspired. While Mario Kart is certainly a nigh-unobtainable level of excellence to be reached by mere mortals, there’s far better budget-friendly racing fare out there on the eShop than this.
Justin Nation, Score: