First, I’ll just say that the likes of Rockstar’s GTA series on the Switch I’m thrilled that Saints Row has come to the system to pick up the slack for gaming in that general style. The previous outing on the system established that an open world shooting and chaos simulator can absolutely work on the Switch, even if the performance could take a hit at times, and with this incarnation the developers just seemed to decide to turn up the bonkers dial to 11. In order to at least attempt to make it remotely sensible this time around you’ll be spending your time destroying the city in a virtual space as a Neo-esque unstoppable running and gunning machine. However, the move to a more unhinged and unpredictable format where you’re never quite sure what the hell you may be taking on and how will either be a massive hit or a miss, depending on the experience you’re looking for. Depending on the lens you view it through it can be a thrill ride where you’re never sure what’s around the next turn, or it can be a sort of kitchen sink effort where there’s no such thing as a bad idea and it can feel quite uneven at times. I personally found it fun more often than not but can see where people would split in their opinions on it.
Justin Nation, Score: