More often than not I find that I’m not much of a fan of “interactive novels” on the Switch. It’s not so much that they can’t be a valid entertainment as they’re too often lacking in quality. Whether it’s predictable stories, tepid writing, too few meaningful choices, or a lack of immersion they just don’t typically deliver on their promise. To its credit, Seers Isle pretty well addresses every complaint I have about the genre. Its art style is distinctive and new shots of characters and the current action are constantly showing up to pull you in. Its multiple characters have some mystery and intrigue about them, generally being drawn outside of traditional archetypes and more like real people, and wow are there a lot of choices to be had ranging from those that feel small to ones that obviously have great consequence. The result is a pretty engaging story that works, though perhaps the abundance of characters and options are its Achilles heel in this case since with so many branching paths the end tends to come a bit too quickly. That said, repeat runs for different outcomes are typically rewarding due to the quality of the writing and characters so I’d say if you’re a fan of the genre this is one worth checking out.
Justin Nation, Score: