Bringing back games for another run on modern consoles has always tended to be a mixed bag. Titles from some generations and developers can be a pleasant surprise, but some others feel a bit doomed to disappoint. In particular the first-gen 3D games have a tendency to do poorly, and unfortunately Shadow Man falls into this category on multiple counts. Aside from the gameplay itself always having been a bit lacking, a mix of exploration, sort of third-person shooting, and messy 3D platforming, it’s hard not to get ugly flashbacks to the N64 era with the game’s muddy visuals. Most everything is dark, many textures that used to be blurry (in particular some characters’ faces) are unintentionally hilarious now, and all of this makes for a tough-to-enjoy experience in the end.
Justin Nation, Score: