The repetition of tasks to break ships down and build your salvage industry could have some appeal, but inherent jankiness doesn’t help
Ah, yet another simulator, and at this point I can’t even say the results are surprising. This time around all of the demolition makes a bit more sense as you’ll be working on establishing a salvage business at least. Starting with just your trusty sledgehammer you’ll try to build your empire one piece of scrap at a time, just expect a lot of repetition and jank along the way. How things break down into pieces that have no relation to what you destroyed is always a bit weird, as is the fact that you can generally clip your way through just about anything you jump towards, but these games haven’t been known for their attention to detail at that level. Perhaps you’re one of the people who can find all of this somehow soothing, but on a general level this is just not a very polished or varied experience overall.
Justin Nation, Score: