I’m always game to try out experiences in games that look a bit new, and as the title should imply, Shipwreck Escape isn’t quite like anything else out there. Part puzzler, part execution speed, you’ll be working through different rooms and levels in search of keys, valves to turn off steam, buttons to disable power, and a variety of other obstacles that are putting you at risk of drowning as the ship slowly but surely continues to sink and water floods into each level. Some stages you’ll try to do solo, trying to quickly see what is needed and determine where to go first and what order you may need to tackle things in. Others you’ll be moving between people, running into a roadblock with one person, moving to another to conquer it, and so on. I suppose there’s some delicious tension to be had as you manage to keep just ahead of the water level but there’s also quite a bit of overall repetition in your tasks and then you begin to hit the wall of realization that in the end you’re going to rely on trial and error (and thus failing) a bit too much and that tends to take the wind out of your sails, or in this case the oxygen out of the lower decks.
Justin Nation, Score: