Horror adventure / walking simulators are always a bit of a mixed bag, and many have unfortunately gone down the rabbit hole of featuring too many objects you can pick up and move around to look at fruitlessly, which is annoying. Silver Chains keeps that to a minimum and in addition while there are times you’ll need to consider hiding yourself it doesn’t get stuck in a repetitive loop of that either. What it has then is a ton of creepy ambiance, a building sense of dread, and a breadcrumb trail of a story to compel you to keep going further to see the picture that results. It doesn’t reinvent or reinvigorate the genre by any means but it deserves credit for constructing a better overall yarn than its average competitor and resisting the urge to give into an abundance of cheap jump scares over substance which is appreciated.
Justin Nation, Score: