Videos
Reviews:
-
Watch this review on YouTube
While it has some novel and creative ways to use resizing items tied to puzzling, it also struggles to be satisfying
When it comes to games that seem to favor a sense of whimsy above other factors, there’s absolutely an audience for that sort of experience, albeit a likely more limited one. The thing is, within the indie gaming ecosystem that could still easily allow you to do pretty well, so opting to go that route is a valid choice. As you may have guessed by me mentioning it, I’d say that Sizeable is a title that has that odd feel to it, trending towards being creative and favoring surprises while having relatively humble overall play.What this experience boils down to is a series of small 3D vignettes where you’ll have the ability to rotate the scene, grab and move objects, and make them shrink and grow. You really aren’t given much direction past the initial screen explaining the basic controls, and from there you’ll initially be doing quite a bit of clicking around and experimenting just getting the hang of things. Thankfully, none of these puzzles are terribly big or complex, so once you’ve gotten through one or two of them you’ll likely get what it’s going for.The tricky part is whether what you’re looking for in your puzzling matches up with what can feel like an odd series of small experiments. There are some elements that will quickly make sense, especially since some of your tasks from puzzle to puzzle will be similar, but sometimes what ends up being the key to your success can also feel terribly inconsistent, making it less of a cerebral endeavor than a random one at times. Still, to the game’s credit I also don’t recall playing anything in the eShop quite like this. I’d consider its appeal more narrow than most, but there should absolutely be a crowd that digs it.
Justin Nation, Score:Fair [6.4]