Just because a game comes to Switch with the distinct feeling of a mobile-friendly title doesn’t necessarily doom it to mediocrity. A common problem, though, is when the core gameplay is perhaps a bit too simple and fails to take any real advantage of the Switch’s power or even screen size, which is the case with Solar Blast. It’s not a bad casual action-y game, you’ll need to move your somewhat limited shield around the orbit of your sun in order to protect it from a variety of threats. These start out as simple and straightforward but as you progress it does at least get a bit trickier and offer power-ups that change up your approach nicely. The thing is, there’s no denying it’s also incredibly simple and doesn’t have a great need for detail so it would likely work just as well, if not better, on a phone. For people who play mostly docked and prefer a Pro Controller, fair warning, you’ll need to use the JoyCon since for now Pro Controller support isn’t present. In theory touchscreen play may be best, though then you do risk your finger obscuring some details of what action there is to see. It’s not a bad game, but its presence on Switch feels more forced than most.
Justin Nation, Score: