Budget-friendly titles can often tend to be difficult to evaluate when their competition carries a higher price tag and something like Space Commander highlights the problem well. What you’re getting is a reasonably-good space sim that does have a general story but will give you more than one path to follow, with both combat and shipping stuff around being viable ways to get things done… or certainly a mix of both. That said, the interface and space combat are certainly rough around the edges. Dogfighting is not just lacking in visual flair but also in depth as your maneuverability is pretty hamstrung and your aiming to shoot down enemies is a bit too automatic. The result is only moderately satisfying combat, so for space sim fans looking for that sort of thrill there are better options out there. That leaves you with the conundrum of the price, with the general quality of the title fairly matching what you’ll pay. So while there are faults, if you’re on a budget it provides a fair deal.
Justin Nation, Score: