While its play isn't terrible the mobile roots underlying the whole experience make it tough to consider paying for
As a huge shooter fan it also tends to make me a tough critic. In the case of Space Pioneer there are elements of it that I actually like and appreciate at the core. The thought of taking on missions that can be completed within a few minutes, slowly getting more variety and options in terms of what gear to use or what to enhance, is pretty appealing. The shame is the execution of what happens outside of blasting away when you’re down on an alien planet. The mobile roots here are impossible to miss, with far too much noise in the interface, unlock tiers, and pretty clear remnants of “freemium” grind. If I’m paying for the game outright that’s incredibly unappealing and matched with the inconsistencies and what becomes general repetition as you’re required to grind the further you go drag the experience down.
Justin Nation, Score: