You’ll find that the game’s name isn’t its only unusual feature with this quasi tower defense strategy title
I’ll just open by saying despite whatever misgivings I have about the game experience I thoroughly enjoy the oddball nature of its name. The thing is, that tracks pretty well overall since in many ways the gameplay is a bit off the beaten track. Feeling like a mix of quick resource gathering, tower defense, and some general strategy, to its credit there’s nothing else I’ve played on Switch that’s quite like it. That isn’t to say everything is coming up Millhouse either though. In general the control scheme for giving commands feels better suited to PC than console and is just plain odd, though it’s at least generally functional. Also, though the specifics of what’s attacking or your means of defense can evolve or change a bit the general feel of play in the moment remains roughly the same without anything that reaches out and grabs you as compelling. Decent, to be sure, but probably not memorable past it just doing its own thing.
Justin Nation, Score: